![]() ![]() Todd3465 on Revisiting Folk Wisdom For Modern Chronic Wound Care.Dave Kay on Cornering The Antenna Market.Hackaday Podcast 218: Open Source AI, The Rescue Of Salyut 7, The Homework Machine 7 Comments Posted in Games Tagged Artemis, bridge, console, RPG, simulation, simulator, starship Post navigation sent in this rabbit-hole tip, because he apparently hates us. Pyrotechnics and atmospherics would be a great addition for “realistic” battles, and dare we hope that someday this ends up on a giant Stewart platform flight simulator for the ultimate experience? With the help of a bunch of Arduinos, everything talks to the game software over DMX, the protocol used mainly for stage lighting control. The panels are mostly acrylic in MDF frames, which allows for backlighting to achieve the proper mood. The level of detail is impressive, as is the thought put into panel layouts and graphics. The whole mousing back and forth to control the ship seemed so 21st-century, so he built detailed control panels for each of the bridge stations. ![]() The game is generally played on laptops linked together in a LAN with everyone in the same room, and as cool as that sounds, it wasn’t enough for . The game in question is “Artemis Spaceship Bridge Simulator”, a game played by anywhere from 2 to 11 players, each of whom mans a different station on the bridge of a generic starship, from Engineering to Communications to the vaunted Captain’s chair. But this starship bridge simulation console brings immersive gameplay to a new level, and we wholeheartedly endorse it even if we don’t quite get it. Heck, a few hours wasted with “Team Fortress 2” on a couple of big monitors is a guilty pleasure we’ll never be ashamed of. We like a good video game as much as the next person. ![]()
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